Refactoring Dex3D to class structures

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Refactoring Dex3D   Category:QuasiVisual3D   QuasiVisual3D.frm   Dex3D.frm   Dex3D Engine  

XenoEngineer —research and development by a talking simian 09:12, 1 January 2024 (UTC)

VB6 project files based on the VB6 project of Dex3D by Jerry J. Chen, Ph.D. —Dex3D

This file is the startup-form, refactored from the orginal Dex3D form named VB6 Dex3D.frm.

Growing feature wish-list

  • Persist form metrics.
  • Persist user options in ini file.
  • Refactor some coding styles.
  • Create classic-graph primitive mesh, with interactive methods (mouse event driven).
  • Develop data-channel methods to load data into mesh graphs and other mesh objects.